MIT | Research Intern
About the project
Date:
May 25, 2024
Client:
Media Lab, MIT & GRLC, IIT Kanpur
Services:
UI/UX
Game Design
User Research

Project Details
Led a cross-functional team of 10 for the MIT-mentored serious game. Used 10 user personas and usability testing to design a sustainable GUI and core game loop, successfully securing $30,000 funding and reaching over 10K Gen Z players
"Even while operating remotely, Harsh consistently demonstrated his hard work and exceptional design thinking. His ability to lead junior designers, craft excellent game interactions, and execute thorough user testing made him an invaluable asset to the project."
Eric Klopfer
Professor at Massachusetts Institute of Technology, Cambridge
Things I Did
Conducted research & crafted 10 character to engineer game mechanics, IA & design with 80+ meal plans & tech trees
Prototyped & validated a board game with 20+ users, ran A/B tests with 50+ to refine flows & boost engagement 35%
Designed AI-driven onboarding & randomization systems, collaborating with developers & doctors for game deployment




